24th October #DAY 1 25th October #DAY 2 26th October #DAY 3 27th October #DAY 4
09:15 REGISTRATION REGISTRATION WORKSHOP #6: Identifying oppurtunities for collaborative German-Portuguese User experience. #3, by Franzeb WORKSHOP #7: Senses & Sensibility for Social Innovation and Sustainable Behavior. #40, by Ferreira, Farinha & Pinheiro
09:30 OPENING CEREMONY PAPER RHIZOMES #2 , I. Conesa, S. León and F. Acosta; Casting with ceramic shell and the deployment of microwave susceptors for the dewaxing of jewelry parts and other small size objects. PAPER #27 D. Goncalves, L. Niemeyer and C. Ventura; Do Designers Dream of Electric Sheep? : a Utopian Essay on Design Ethics
09:45 PAPER RHIZOMES #8 V. Fróis, Art projects with groups women potters of Cape Verde PAPER #7 C. Duarte; Mutual aid: as an evolutionary process of cooperation in design to achieve simplicity
10:00 PAPER #29 I. Oliveira, P. Trigueiros, B. Providência, M. Duarte, C. Martins and I.Fernandes; Artefacto #0000: study of traditional ceramic jug “Infusa”, for innovation by design, in Northern Portugal PAPER #11 B. Camocini, B. Di Prete and A. Rebaglio; Temporary and Narrative Design Approaches for Fragile Urban Contexts
10:15 PAPER #5 R. Ponte and L. Niemeyer; Design: a field in search of its own contours PAPER #12 H. Rocha; Curators: what can Design learn from contemporary art?
11:15 KEYNOTE #1: ABRAÃO VICENTE; Ilhas mundo, a reinvenção da matéria ilha PAPER #16 P. Trigueiros; Three categories of design actions to reuse materials and waste - opportunities for designers at University of Minho PAPER #30 J. Góis, S. Oliveira, A. Rosário and R. Mendonça; Working process with plastic a way to reduce the stigma of schizophrenia KEYNOTE #5: THOMAS PAUSZ; An Exploration of Transgressive Design
11:30 PAPER #8 I. Cakiroglu; Genders of Products:
 Creating Genderless Design PAPER #44 A. R. Sambade and A. M. Ferreira; Co-designing the Future: How Designers and Research Labs play an important role to Social Engagement and Sustainability
11:45 PAPER RHIZOMES #6 A. Nolasco; Hand to hand: Design for sustainable Living PAPER #37 S. Gonzaga and V. Vezzani; Social Sustainability Education. Experiences beyond the borders of traditionalism
12:15 KEYNOTE #2: GODFREY BALDACCHINO; Understanding Islandness: A Journey in Five Steps KEYNOTE #3: TERESA FRANQUEIRA; Design bounderies: fostering Social Innovation and Collaboration KEYNOTE #4: GUY JULIER; Design After Neoliberalism? Reconstituting its Borders, Rewording its Practices KEYNOTE #6: NINI ANDRADE;
14:30 WORKSHOP #1: The Right to Design: Merging Bounderies. #23, by Paula Trigueiros WORKSHOP #2: Lines in Motion. Insights on the Creative Process. #39, by Bertolotti, Suteu & Drouin PAPER #25 S. Gancho; Literature Review: Design Management Models and their relevance to Branding PAPER #28 A. C. Motta and D. Loyens; Product Design in a Circular Economy: Competences and Responsability CULTURAL ACTIVITIES
14:45 PAPER #6 A. F. Curralo and S. Paiva; UX Design and Incluso App Development PAPER #19 I. O. Alvarado and T. Sarmento; Roles of Design in Social Innovation: examples from Portugal.
15:00 PAPER # 20 Willyan S. Dworak, Ivan L. Paz and Ernesto V. Filgueiras; Using UX Techniques in the Game Design Process: Practical Approach of The Initial Phases of a Project PAPER #35 N. Souleles, S. Savva and A. M. Ferreira; The challenge of embedding design for social change and innovation in Higher Education curricula and the role of DISCERN (DesIgn for Social Change and innovation through a Eu-Ropean Network)
15:15 PAPER # 24 Á. Sousa and J. G. Santa Rosa; Typography and vernacular brands in northeastern Brazil: for the valorization of the graphic heritage of Rio Grande do Norte PAPER #36 T. Tang and V. Vezzani; Fostering a culture of collaboration through playful Design Jams
15:30 PAPER #32 M. Serrado F., A. Mateus; S. Leonor Graphic Design a (Borderless) Dynamic Career Graphic Design a (Borderless) Dynamic Career" PAPER #41 C. Pinheiro, I. Farinha and A.M. Ferreira; Impact practices: Communication & Design Case studies
16:30 WORKSHOP #3: Decolonization Workshop. #13, by Anna Giudice WORKSHOP #4: Moving Life in circles: communication & design in a circular economy. #42, by Farinha, Pinheiro and Ferreira Momowo - Maria Helena Souto WORKSHOP #5: Situational Methods in Graphic Design. #7, by Crisp & Adbullah Poster Session
17:00 PAPER RHIZOMES #1 G. Falcão, The “Neurath Problem”: Glitches in Design Education created by the Dominant Historical Narratives
17:15 PAPER #38 N. Abdullah and D. Gonzales Crisp; Engaging Uncertainty in the Design Classroom: Precedents and Trials
17:30 PAPER #1 M. Santanicchia; Becoming Citizens: Systems Thinking in the Design Education
17:45 PAPER #10 B. Camocini, L. Collina and M. Piazza; Thematic Clusters at Expo 2015 Milan. Studying Arid Zones as a Creative Lab.


last update: 18-10-2017





If you want to participate in the workshops, please register using this form:


# Workshop 1 

Tuesday, 24th October, 14h30 – 16h00

Identifying opportunities for collaborative German-Portuguese User Experience and Design Thinking research

By Danny Franzreb, Hochschule Neu-Ulm University of Applied Sciences


The workshops aim is to identify research opportunities for collaborative design research projects. It will be based on the demands of leading design professionals and organizations that have been interviewed beforehand. Participants will use Design Thinking methods to generate first ideas that can be examined further in collaborative projects after the workshop.


# Workshop 2 

Tuesday, 24th October, 14h30 – 16h00

Lines in motion. Insights on the creative process of the collaborative animation

By Elisa Bertolotti, University of Madeira, Irina Suteu, Simon Drouin and Jacopo Martinoni


The workshop “Lines in motion” aims to extend the boundaries of personal expression, introducing an immersive collaborative experience that leads to the shared authorship of the final animated artefact. During the workshop “Lines” will be used to improvise a collaborative animation film, drawing frame by frame in connection with designers and animators from Italy and Canada.

For technical reasons you can sign up for this workshop until October 20th.

Max 12 participants.


# Workshop 3 

Tuesday, 24th October, 16h30 – 18h00


By Anna Giudice, PhD researcher at University of Iceland and Lecturer at Iceland Academy of The Arts.


The DECOLONIZACTION workshop explores solutions for addressing the imposition of Eurocentric narratives in current design practice and how to apply these solutions into the process. We will use a set of tools that will draw attention to metaphors and narrative structures within the participants’ conceptions of Western canons.


# Workshop 4 

Tuesday, 24th October, 16h30 – 18h00

Moving life in circles: communication & design for a circular economy

By Isabel Farinha, Cristina Pinheiro & Ana Margarida Ferreira, UNIDCOM/IADE – Universidade Europeia


The specific aim of this workshop is to demonstrate through some case studies the different ways in which companies can benefit from circular business models and which communication and design tools are needed to shift organizations in this direction. The knowledge gained from the workshop will be used in the development of the UNIDCOM/ ID:Co.Lab research unit as driver principles for innovation. This constitutes an active learning opportunity and is intended to instigate meaningful learning and thoughtful reflection about your own participation in the circular economy.


# Workshop 5 

Thursday, 26th October, 16h30 – 18h00

Situational Methods in (Graphic) Design

By Denise Gonzales Crisp, College of Design, North Carolina State University & Nida Abdullah, Michigan State University.


In the effort to anticipate the role of (graphic) designers in the 21st century, the matrix “Principles of Organization” — authored by design planning guru, Hugh Dubberly, and College for Creative Studies MFA Interaction Design Chair, Paul Pangaro — distinguishes characteristics of our information age from those of the industrial age. Whereas the latter focused on mechanical processes and objects, today designers are necessarily applying organic processes toward designing systems. From this premise, the authors extrapolate designer roles and artifactual results: from authorship to facilitation; from making independent decisions to building agreement; from artifacts that are “almost perfect” to “good enough for now,” and that are “less predictable,” adapting or evolving in varying contexts.

These shifts require revisions to design practices (and pedagogy) within studio contexts that foster acceptance of change and comfort with uncertainty. Improvisation, ad hoc practices, creative use (and misuse) of theory, are ways of cultivating flexibility, responsiveness, emergent, and divergent thinking and making.

This workshop and forum invites educators and practitioners to meet others who, 1) have found that arranging post-it notes is not the only means of understanding complexity, and 2) who might also be devising innovative, relational methods that expand upon naturalized, design-oriented skills in problem solving.


# Workshop 6 

Friday, 27th October, 09h15 – 10h45

The Right to Design: merging boundaries #1: from “mainstream” to “exclusive design”; #2: From “exclusive” to “inclusive design”

By Paula Trigueiros, Universidade do Minho, Portugal


The “Right to Design” states that the benefits of well-designed products – being it functional, emotional or any other – should be available to anyone. We are calling talented, curious designers for a “hands on” workshop, to address two specific challenges and discuss some contradictions that emerge from labeling designs.


# Workshop 7 

Friday, 27th October, 09h15 – 10h45

Senses & Sensibility for Social Innovation and Sustainable Behavior: Sensing New Design [Higher Education] Landscapes

By Ana Margarida Ferreira, Isabel Farinha, Cristina Pinheiro, Nicos Souleles & Hugo Rocha


New academic endeavors and research ventures able to address the new societal challenges on social innovation and sustainability domains are needed. With this awareness, this workshop intent to promote the reflection on design curricula and boost critical thinking about current teaching and learning methods, courses of action to foster social change or new emergent pedagogical tools, methods and approaches – from design-driven research, impact analysis and participatory practices, important to all agents concerned with social change, design practice and, design education. Supported by interdisciplinary case studies and through shared empirical knowledge and creative technics such as brainstorming, mind mapping or thinking hats, the proposed workshop aims to make emerge some critical issues, underline sensitive topics or explore new interactions to support and/or create new knowledge for a more meaningful design learning experience and a more sustainable future.